// Generated from Images/enemy.png
constexpr uint8_t skeletonSpriteData_numFrames = 2;
extern const uint16_t skeletonSpriteData[] PROGMEM =
{
	0x0,0x0,0x3f00,0x3f00,0x7f00,0x4100,0x7f00,0x5d00,0x7f00,0x5d00,0x7ffc,0x417c,0x7ffe,0x3f6e,0x3ffe,0xe,0x1ffe,0x1b0e,0xfffe,0xfb6e,0xfffc,0xfb7c,0x1f80,0x1100,0x1f80,0x400,0x1ffc,0x15fc,0xe00,0x400,0xe00,0x0,0x0,0x0,0x3f00,0x3f00,0x7f00,0x4100,0x7f00,0x5d00,0x7f00,0x5d00,0xfff8,0xc1f8,0xfffc,0xbfdc,0x3ffc,0x1c,0x3ffc,0x361c,0x7ffc,0x76dc,0x7ff8,0x76f8,0x1f00,0x200,0x1f00,0x800,0x3ff8,0x2bf8,0x1c00,0x800,0x1c00,0x0
};
// Generated from Images/mage.png
constexpr uint8_t mageSpriteData_numFrames = 2;
extern const uint16_t mageSpriteData[] PROGMEM =
{
	0x0,0x0,0xe00,0xc00,0xf00,0x900,0x780,0x380,0x7f8,0x3f8,0xfffc,0x7704,0x3ffe,0x2656,0x3ffe,0x36f6,0x3ffe,0x36f6,0x3ffe,0x3656,0x7ffc,0x3704,0x3f8,0x3f8,0x180,0x180,0x1e1c,0xc1c,0x7ff6,0x6df6,0x0,0x0,0x0,0x0,0x0,0x0,0xc00,0xc00,0xf80,0xb80,0x7f0,0x3f0,0x7ff8,0x3608,0x3ffc,0x24ac,0x3ffc,0x35ec,0x3ffc,0x35ec,0x3ffc,0x34ac,0xfff8,0x7608,0x3f0,0x3f0,0x300,0x300,0x3c38,0x1838,0xffec,0xdbec,0x0,0x0
};
// Generated from Images/torchalt1.png
constexpr uint8_t torchSpriteData1_numFrames = 1;
extern const uint16_t torchSpriteData1[] PROGMEM =
{
	0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xf0,0xb0,0x7ff8,0x5e98,0x7ffd,0x5e9d,0xf0,0xb0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
};
// Generated from Images/torchalt2.png
constexpr uint8_t torchSpriteData2_numFrames = 1;
extern const uint16_t torchSpriteData2[] PROGMEM =
{
	0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xf0,0xb0,0x7ffc,0x5e9c,0x7ffa,0x5e9a,0xf0,0xb0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0
};
// Generated from Images/fireball2.png
constexpr uint8_t projectileSpriteData_numFrames = 1;
extern const uint16_t projectileSpriteData[] PROGMEM =
{
	0x0,0x0,0x0,0x0,0xf0,0xf0,0x1f8,0x1f8,0x3fc,0x3fc,0x7fc,0x7dc,0x7fc,0x73c,0x17fc,0x163c,0x7f8,0x478,0x2ff0,0x2cf0,0xfe0,0xfe0,0x1e00,0x1e00,0x1880,0x1880,0x2200,0x2200,0x0,0x0,0x0,0x0
};
// Generated from Images/fireball.png
constexpr uint8_t enemyProjectileSpriteData_numFrames = 1;
extern const uint16_t enemyProjectileSpriteData[] PROGMEM =
{
	0x0,0x0,0x7c0,0x0,0xff0,0x0,0x1ff8,0x0,0x3ffc,0x200,0x3ffe,0x100,0x7ffe,0x190,0x7ffe,0x3e0,0x7ffe,0x7c0,0x7ffe,0x980,0x7ffc,0x80,0x3ffc,0x40,0x1ff8,0x0,0xff0,0x0,0x3e0,0x0,0x0,0x0
};
// Generated from Images/entrance.png
constexpr uint8_t entranceSpriteData_numFrames = 1;
extern const uint16_t entranceSpriteData[] PROGMEM =
{
	0x4,0x0,0xe,0x0,0xe,0x0,0x1f,0x0,0x3ff,0x3fc,0x9f,0x90,0x9f,0x90,0x9f,0x90,0x9f,0x90,0x9f,0x90,0x9f,0x90,0x3ff,0x3fc,0x1f,0x0,0xe,0x0,0xe,0x0,0x4,0x0
};
// Generated from Images/exit.png
constexpr uint8_t exitSpriteData_numFrames = 1;
extern const uint16_t exitSpriteData[] PROGMEM =
{
	0x2000,0x0,0x7000,0x0,0x7000,0x0,0xf800,0x0,0xffc0,0x3fc0,0xf900,0x900,0xf900,0x900,0xf900,0x900,0xf900,0x900,0xf900,0x900,0xf900,0x900,0xffc0,0x3fc0,0xf800,0x0,0x7000,0x0,0x7000,0x0,0x2000,0x0
};
// Generated from Images/urn.png
constexpr uint8_t urnSpriteData_numFrames = 1;
extern const uint16_t urnSpriteData[] PROGMEM =
{
	0x0,0x0,0x60,0x60,0xfe0,0xde0,0x3ff0,0x3df0,0x7ff1,0x7df1,0xfffb,0xfdfb,0xffff,0xfdfe,0xffff,0xfdfe,0xffff,0xfdfe,0xffff,0xfdfe,0xfffb,0xfdfb,0x7ff1,0x7df1,0x3ff0,0x3df0,0xfe0,0xde0,0x60,0x60,0x0,0x0
};
// Generated from Images/sign.png
constexpr uint8_t signSpriteData_numFrames = 1;
extern const uint16_t signSpriteData[] PROGMEM =
{
	0x0,0x0,0x0,0x0,0x0,0x0,0x7f0,0x7f0,0x47f0,0x47f0,0x87f0,0x86b0,0x7f0,0x6b0,0xfffc,0xf6b4,0xfffc,0xf6b4,0x7f0,0x6b0,0x87f0,0x86b0,0x47f0,0x47f0,0x7f0,0x7f0,0x0,0x0,0x0,0x0,0x0,0x0
};
// Generated from Images/crown.png
constexpr uint8_t crownSpriteData_numFrames = 1;
extern const uint16_t crownSpriteData[] PROGMEM =
{
	0x0,0x0,0x0,0x0,0x3fc0,0x2fc0,0x7e80,0x5e80,0x7c00,0x5c00,0xfc00,0xbc00,0xff20,0xbf20,0xfff0,0xb9f0,0xfff0,0xb9f0,0xff20,0xbf20,0xfc00,0xbc00,0x7c00,0x5c00,0x7e80,0x5e80,0x3fc0,0x2fc0,0x0,0x0,0x0,0x0
};
// Generated from Images/coins.png
constexpr uint8_t coinsSpriteData_numFrames = 1;
extern const uint16_t coinsSpriteData[] PROGMEM =
{
	0x0,0x0,0x0,0x0,0x6000,0x6000,0xf000,0xd000,0xf000,0xd000,0xff80,0xdf80,0x7fc0,0x7540,0x7fc0,0x7540,0x7fc0,0x7540,0x7f80,0x7f80,0xfc00,0xd400,0xfc00,0xd400,0xfc00,0xd400,0x7800,0x7800,0x0,0x0,0x0,0x0
};
// Generated from Images/scroll.png
constexpr uint8_t scrollSpriteData_numFrames = 1;
extern const uint16_t scrollSpriteData[] PROGMEM =
{
	0x0,0x0,0xc,0xc,0x9c3c,0x9c30,0xfffc,0x6f84,0xfffc,0x8dfc,0xfffc,0xef5c,0xfffc,0xed5c,0xfffc,0xed7c,0xfffc,0xed5c,0xfffc,0xed5c,0xfffc,0xed5c,0xfffc,0xeddc,0xfffc,0xef5c,0xe3fc,0xe3fc,0x6078,0x6078,0x0,0x0
};
// Generated from Images/chest.png
constexpr uint8_t chestSpriteData_numFrames = 1;
extern const uint16_t chestSpriteData[] PROGMEM =
{
	0x0,0x0,0x7ff0,0x7ff0,0xfff8,0xc218,0xfff8,0xbae8,0xfff8,0xbaf8,0xfff8,0xbaf8,0xfff8,0xa0f8,0xfff8,0xacf8,0xfff8,0xacf8,0xfff8,0xa0f8,0xfff8,0xbaf8,0xfff8,0xbaf8,0xfff8,0xbae8,0xfff8,0xc218,0x7ff0,0x7ff0,0x0,0x0
};
// Generated from Images/chestopen.png
constexpr uint8_t chestOpenSpriteData_numFrames = 1;
extern const uint16_t chestOpenSpriteData[] PROGMEM =
{
	0x0,0x0,0x7ff8,0x7ff8,0xfffc,0xc24c,0xfffc,0xba54,0xfffc,0xba5c,0xfffc,0xba5c,0xfffc,0xa05c,0xfffc,0xac5c,0xfffc,0xac5c,0xfffc,0xa05c,0xfffc,0xba5c,0xfffc,0xba5c,0xfffc,0xba54,0xfffc,0xc24c,0x7ff8,0x7ff8,0x0,0x0
};
// Generated from Images/potion.png
constexpr uint8_t potionSpriteData_numFrames = 1;
extern const uint16_t potionSpriteData[] PROGMEM =
{
	0x0,0x0,0x0,0x0,0x0,0x0,0x3800,0x3800,0x7c00,0x4400,0xfe38,0xba38,0xfff8,0xbde8,0xfffc,0xbc0c,0xfffc,0xbc0c,0xfff8,0xbde8,0xfe38,0xba38,0x7c00,0x4400,0x3800,0x3800,0x0,0x0,0x0,0x0,0x0,0x0
};
// Generated from Images/bat.png
constexpr uint8_t batSpriteData_numFrames = 2;
extern const uint16_t batSpriteData[] PROGMEM =
{
	0x0,0x0,0x780,0x0,0x3c0,0x0,0x3e0,0x0,0x7c0,0x0,0x1c0,0x0,0xff0,0x80,0x7e0,0x0,0x7e0,0x0,0xff0,0x80,0x1c0,0x0,0x7c0,0x0,0x3e0,0x0,0x3c0,0x0,0x780,0x0,0x0,0x0,0x0,0x0,0x140,0x0,0x3c0,0x0,0x7c0,0x0,0x780,0x0,0x380,0x0,0x1fe0,0x100,0xfc0,0x0,0xfc0,0x0,0x1fe0,0x100,0x380,0x0,0x780,0x0,0x7c0,0x0,0x3c0,0x0,0x140,0x0,0x0,0x0
};
// Generated from Images/spider.png
constexpr uint8_t spiderSpriteData_numFrames = 2;
extern const uint16_t spiderSpriteData[] PROGMEM =
{
	0x0,0x0,0xfdc,0xfdc,0x78,0x48,0x7ff0,0x7f00,0x81f8,0x8078,0x1ffc,0x1efc,0x27fc,0x277c,0xffc,0xf54,0xffc,0xf6c,0x27fc,0x277c,0x1ffc,0x1efc,0x81f8,0x8078,0x7ff0,0x7f00,0x78,0x48,0xfdc,0xfdc,0x0,0x0,0x0,0x0,0x7b0,0x7b0,0x8f0,0x890,0x3fe0,0x3e00,0x43f0,0x40f0,0x3ff8,0x3df8,0x4ff8,0x4ef8,0x1ff8,0x1ea8,0x1ff8,0x1ed8,0x4ff8,0x4ef8,0x3ff8,0x3df8,0x43f0,0x40f0,0x3fe0,0x3e00,0x8f0,0x890,0x7b0,0x7b0,0x0,0x0
};
// Generated from Images/hand1.png
extern const uint8_t handSpriteData1[] PROGMEM =
{
	28, 28,
	0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x6,0x6,0xf,0xe,0x1f,0x1c,0x7e,0x78,0xfc,0xf4,0xfe,0xe8,0xfc,0x90,0xf8,0x60,0xf0,0x80,0xe0,0x0,0x80,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xc,0xc,0x1e,0x1c,0x3e,0x38,0x7c,0x70,0xf8,0xe0,0xf0,0xc0,0xe0,0x80,0xc0,0x80,0xc0,0x80,0xc7,0xc7,0xff,0xff,0xff,0xff,0xff,0xf8,0xff,0xff,0xff,0xe0,0xff,0xfc,0xfe,0x0,0xfc,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x3,0x3,0xf,0xf,0x1f,0x1f,0x3f,0x3f,0x7f,0x7f,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xfe,0xff,0xf0,0xfe,0x60,0xf0,0x40,0xe0,0x0,0xc0,0x0,0x80,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x1,0x1,0xf,0x1,0xf,0x1,0xf,0x0,0xf,0x0,0xf,0x0,0xf,0x0,0xf,0x0,0xf,0x0,0xf,0x0,0xf,0x0,0xf,0x0,0xf,0x0,0xf,0x0,0xf,0x0,0xe,0x0,0xc
};
// Generated from Images/hand2.png
extern const uint8_t handSpriteData2[] PROGMEM =
{
	28, 27,
	0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x38,0x38,0xfc,0xf8,0xfc,0xe0,0xf8,0x80,0xe0,0x0,0x80,0x0,0xff,0xfe,0xff,0xfc,0xfe,0xc0,0xfc,0x0,0xf0,0xf0,0xf8,0xf0,0xf8,0x0,0xf0,0xc0,0xe0,0x0,0xc0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x3,0x3,0xf,0xf,0xff,0xfe,0xff,0xfc,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xf8,0xff,0xff,0xff,0xff,0xff,0xfc,0xff,0xff,0xff,0x1f,0xff,0x0,0x1f,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x8,0x8,0x1c,0x18,0x3c,0x18,0x3c,0x18,0x3c,0x18,0x3c,0x18,0x3c,0x1c,0x3e,0x3e,0x7f,0x3f,0x7f,0x7f,0xff,0x7f,0xff,0x7f,0xff,0xff,0xff,0xff,0xff,0x7f,0xff,0x3f,0xff,0x1f,0xff,0x1f,0xff,0xf,0xff,0xe,0xff,0x0,0xfe,0x0,0xf0,0x0,0xf0,0x0,0xe0,0x0,0xe0,0x0,0xc0,0x0,0xc0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x1,0x0,0x1,0x0,0x7,0x0,0x7,0x0,0x7,0x0,0x7,0x0,0x7,0x0,0x7,0x0,0x7,0x0,0x7,0x0,0x7,0x0,0x7,0x0,0x7,0x0,0x7,0x0,0x7
};
// Generated from Images/textures.png
constexpr uint8_t wallTextureData_numTextures = 1;
extern const uint16_t wallTextureData[] PROGMEM =
{
	0xf3cf,0xf3cf,0xf3cf,0xf3c0,0xf3c0,0xf3cf,0x3cf,0x3cf,0xf3cf,0xf3cf,0xf00f,0xf00f,0xf3cf,0xf3cf,0xf3cf,0xf3cf
};
// Generated from Images/font.png
extern const uint8_t fontPageData[] PROGMEM =
{
0xff,0xff,0xff,0xff,0xff,0xd1,0xff,0xff,0xf9,0xff,0xf9,0xff,0xc1,0xeb,0xc1,0xff,0xd3,0xc1,0xe5,0xff,0xcd,0xf7,0xd9,0xff,0xcb,0xd5,0xeb,0xff,0xff,0xf9,0xff,0xff,0xff,0xe3,0xdd,0xff,0xff,0xdd,0xe3,0xff,0xeb,0xf7,0xeb,0xff,0xf7,0xe3,0xf7,0xff,0xdf,0xef,0xff,0xff,0xf7,0xf7,0xf7,0xff,0xff,0xdf,0xff,0xff,0xcf,0xf7,0xf9,0xff,0xc3,0xdd,0xe1,0xff,0xdb,0xc1,0xdf,0xff,0xcd,0xd5,0xd3,0xff,0xdd,0xd5,0xeb,0xff,0xe1,0xef,0xc7,0xff,0xd1,0xd5,0xe5,0xff,0xc3,0xd5,0xe5,0xff,0xcd,0xf5,0xf9,0xff,0xc3,0xd5,0xe1,0xff,0xd3,0xd5,0xe1,0xff,0xff,0xeb,0xff,0xff,0xdf,0xeb,0xff,0xff,0xf7,0xeb,0xdd,0xff,0xeb,0xeb,0xeb,0xff,0xdd,0xeb,0xf7,0xff,0xfd,0xd5,0xf9,0xff,0xe3,0xdd,0xd3,0xff,0xc3,0xf5,0xc1,0xff,0xc3,0xd5,0xe9,0xff,0xe3,0xdd,0xdd,0xff,0xc1,0xdd,0xe3,0xff,0xc3,0xd5,0xd5,0xff,0xc3,0xf5,0xf5,0xff,0xe3,0xdd,0xc5,0xff,0xc1,0xf7,0xc1,0xff,0xdd,0xc1,0xdd,0xff,0xef,0xdd,0xe1,0xff,0xc1,0xf7,0xc9,0xff,0xc1,0xdf,0xdf,0xff,0xc1,0xfb,0xc1,0xff,0xc1,0xfd,0xc3,0xff,0xe3,0xdd,0xe3,0xff,0xc1,0xf5,0xf3,0xff,0xe3,0xcd,0xc1,0xff,0xc3,0xf5,0xc9,0xff,0xdb,0xd5,0xed,0xff,0xfd,0xc1,0xfd,0xff,0xe1,0xdf,0xc1,0xff,0xe1,0xdf,0xe1,0xff,0xc1,0xef,0xc1,0xff,0xc9,0xf7,0xc9,0xff,0xf9,0xc7,0xf9,0xff,0xcd,0xd5,0xd9,0xff,0xff,0xc1,0xdd,0xff,0xf9,0xf7,0xcf,0xff,0xff,0xdd,0xc1,0xff,0xfb,0xfd,0xfb,0xff,0xdf,0xdf,0xdf,0xff,0xff,0xfd,0xfb,0xff,0xe7,0xdb,0xc3,0xff,0xc1,0xdb,0xe7,0xff,0xe7,0xdb,0xdb,0xff,0xe7,0xdb,0xc1,0xff,0xe7,0xcb,0xd3,0xff,0xc3,0xed,0xfb,0xff,0xb7,0xab,0xc7,0xff,0xc1,0xf7,0xcf,0xff,0xff,0xe5,0xdf,0xff,0xbf,0xcb,0xff,0xff,0xc1,0xf7,0xcb,0xff,0xff,0xe1,0xdf,0xff,0xc3,0xf7,0xc3,0xff,0xc3,0xfb,0xc7,0xff,0xe7,0xdb,0xe7,0xff,0x83,0xdb,0xe7,0xff,0xe7,0xdb,0x83,0xff,0xc3,0xf7,0xfb,0xff,0xd7,0xd3,0xeb,0xff,0xe1,0xdb,0xdf,0xff,0xe3,0xdf,0xc3,0xff,0xc3,0xdf,0xe3,0xff,0xc3,0xef,0xc3,0xff,0xcb,0xf7,0xcb,0xff,0xf3,0xaf,0xc3,0xff,0xdb,0xcb,0xd3,0xff,0xf7,0xc1,0xdd,0xff,0xff,0xc1,0xff,0xff,0xdd,0xc1,0xf7,0xff,0xfb,0xfd,0xfb,0xff,0xe3,0xed,0xe3,0xff
};
// Generated from Images/heart.png
extern const uint8_t heartSpriteData[] PROGMEM =
{
0x7c,0xe6,0xc6,0x8e,0xc6,0xe6,0x7c,0x0
};
// Generated from Images/mana.png
extern const uint8_t manaSpriteData[] PROGMEM =
{
0x7c,0xce,0xb6,0x9a,0xb6,0xce,0x7c,0x0
};
